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Preparing courses, live labs, and learning resources.सामग्री लोड हो रही है, कृपया प्रतीक्षा करें...
Preparing courses, live labs, and learning resources.सामग्री लोड हो रही है, कृपया प्रतीक्षा करें...
Cloud Computing and Immersive Realities (VR/AR) have revolutionized how businesses store information and how humans interact with digital environments. In Hindi, hum ise samajhte hain "Internet par aadharit digital bhandaran (Cloud) aur aabhasi duniya (Virtual Reality)".
Instead of buying expensive physical hard drives or high-end servers, cloud computing allows us to rent computing power and storage over the internet on demand.
Cloud Computing is the on-demand delivery of computing services—including servers, storage, databases, networking, software, and analytics—over the Internet ("the cloud") with pay-as-you-go pricing.
| Service Model | Full Form | What the Provider Supplies | Examples |
|---|---|---|---|
| IaaS | Infrastructure as a Service | Basic computing infrastructure: Virtual Machines (VMs), raw hard drives/storage, networking firewalls. The customer installs their own OS and software. | Amazon Web Services (AWS EC2), Microsoft Azure VMs, Google Cloud Compute Engine. |
| PaaS | Platform as a Service | A ready-to-use development environment (OS, runtime, web server, database tools) for programmers to build and deploy applications without managing hardware. | Google App Engine, Heroku, AWS Elastic Beanstalk. |
| SaaS | Software as a Service | Fully functional, end-user applications accessible directly through a web browser or mobile app. No installation or maintenance needed by user. | Google Drive / Gmail, Microsoft 365, DigiLocker, Zoom, Salesforce. |
Both VR and AR alter our perception of reality, but in fundamentally different ways:
| Feature | Virtual Reality (VR) | Augmented Reality (AR) |
|---|---|---|
| Definition | Completely shuts out the physical world and immerses the user in a 100% computer-generated 3D simulation. | Overlays digital text, 3D animations, or graphics onto the real, existing physical world. |
| Hardware Used | Dedicated VR Headsets (Meta Quest, HTC Vive, PlayStation VR). | Smartphones, tablets, or smart glasses (Google Glass). |
| User Experience | User feels physically present inside another virtual world (deep ocean, Mars surface, virtual cockpit). | User sees their living room floor with a virtual 3D animal or furniture placed on it. |
| Real-World Use Cases | Flight simulator training for fighter pilots, medical surgical simulations, virtual walk-throughs. | Pokémon GO game, Google Maps Live View AR walking directions, IKEA Place furniture preview app. |
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| Previous Lesson | Next Lesson |
|---|---|
| Internet of Things (IoT) and Big Data Analytics | Artificial Intelligence: Concept, Goals, and Ethics |
Test your understanding of this lesson with 5 questions. Each question has one correct answer.